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Pull requests list

Backport #70764
#73716 opened May 12, 2024 by Procyonae Loading…
Backport #70698
#73715 opened May 12, 2024 by Procyonae Loading…
Typified editmap
#73713 opened May 12, 2024 by PatrikLundell Loading…
Backport #70708
#73712 opened May 12, 2024 by Procyonae Loading…
Backport #71594
#73711 opened May 12, 2024 by Procyonae Loading…
Backport #73487 [JSON] Changes (can be) made in JSON
#73710 opened May 12, 2024 by Procyonae Loading…
Backport #70768 <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` Code: Infrastructure / Style / Static Analysis Code internal infrastructure and style <Enhancement / Feature> New features, or enhancements on existing Info / User Interface Game - player communication, menus, etc.
#73709 opened May 12, 2024 by Procyonae Loading…
Backport #72222 and #72683 <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` Code: Infrastructure / Style / Static Analysis Code internal infrastructure and style Code: Tests Measurement, self-control, statistics, balancing. <Enhancement / Feature> New features, or enhancements on existing Info / User Interface Game - player communication, menus, etc. [JSON] Changes (can be) made in JSON NPC / Factions NPCs, AI, Speech, Factions, Ownership Spawn Creatures, items, vehicles, locations appearing on map
#73708 opened May 12, 2024 by Procyonae Loading…
Backport #72801 <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` Code: Infrastructure / Style / Static Analysis Code internal infrastructure and style <Enhancement / Feature> New features, or enhancements on existing Info / User Interface Game - player communication, menus, etc.
#73707 opened May 12, 2024 by Procyonae Loading…
Backport #71889 Appliance/Power Grid Anything to do with appliances and power grid <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` Code: Infrastructure / Style / Static Analysis Code internal infrastructure and style <Enhancement / Feature> New features, or enhancements on existing Info / User Interface Game - player communication, menus, etc. Vehicles Vehicles, parts, mechanics & interactions
#73706 opened May 12, 2024 by Procyonae Loading…
Backport #72777 <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` Code: Infrastructure / Style / Static Analysis Code internal infrastructure and style <Enhancement / Feature> New features, or enhancements on existing Info / User Interface Game - player communication, menus, etc.
#73705 opened May 12, 2024 by Procyonae Loading…
Backport #73338 and #73526 <Bugfix> This is a fix for a bug (or closes open issue) Code: Infrastructure / Style / Static Analysis Code internal infrastructure and style <Enhancement / Feature> New features, or enhancements on existing Game: Balance Balancing of (existing) in-game features. Info / User Interface Game - player communication, menus, etc. [JSON] Changes (can be) made in JSON Mechanics: Enchantments / Spells Enchantments and spells
#73704 opened May 12, 2024 by Procyonae Loading…
Refactor f_bulk_trade_accept <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` NPC / Factions NPCs, AI, Speech, Factions, Ownership
#73703 opened May 12, 2024 by RenechCDDA Loading…
2
Confirm ability requested Code: Tooling Tooling that is not part of the main game but is part of the repo.
#73702 opened May 12, 2024 by TealcOneill Loading…
[WIP] Autoballista a.k.a. Polybolos Crafting / Construction / Recipes Includes: Uncrafting / Disassembling Items: Ammo / Guns Ammunition for all kinds of weapons and these weapons themselves [JSON] Changes (can be) made in JSON
#73701 opened May 12, 2024 by KeremBabaG Draft
Propane shelved astyled astyled PR, label is assigned by github actions Code: Build Issues regarding different builds and build environments [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#73698 opened May 12, 2024 by kevingranade Loading…
Expand Nightmare Snippets astyled astyled PR, label is assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#73696 opened May 12, 2024 by TheMurderUnicorn Loading…
[MoM] Switch Stutterstep effect to an enchant percentage astyled astyled PR, label is assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Mind Over Matter Mods Issues related to mods or modding
#73695 opened May 12, 2024 by Standing-Storm Loading…
Avoid waddwstr() since macOS can't find it astyled astyled PR, label is assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` ImGui Anything related to the new ImGui UI for SDL/tiles or ImTui for curses builds json-styled JSON lint passed, label assigned by github actions
#73694 opened May 12, 2024 by kevingranade Draft
Aftershock: Toxic Weaponry astyled astyled PR, label is assigned by github actions Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. Items: Ammo / Guns Ammunition for all kinds of weapons and these weapons themselves Items: Food / Vitamins Comestibles and drinks [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Aftershock Anything to do with the Aftershock mod Mods Issues related to mods or modding Spawn Creatures, items, vehicles, locations appearing on map
#73691 opened May 12, 2024 by John-Candlebury Draft
[MA] Starting a new game works again 0.H Backport PR to backport to the 0.H stable release canddiate astyled astyled PR, label is assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: MA Massachussetts mod. Cata in one state Mods Issues related to mods or modding
#73689 opened May 11, 2024 by Procyonae Loading…
Backport #72703 astyled astyled PR, label is assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` Code: Infrastructure / Style / Static Analysis Code internal infrastructure and style <Enhancement / Feature> New features, or enhancements on existing Info / User Interface Game - player communication, menus, etc. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Player Faction Base / Camp All about the player faction base/camp/site
#73688 opened May 11, 2024 by Procyonae Loading…
Operation: Update TropiCata astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: TropiCataclysm 🌴 Having to do with the tropical region mod for DDA. Mods Issues related to mods or modding Spawn Creatures, items, vehicles, locations appearing on map
#73663 opened May 11, 2024 by Karol1223 Draft
1 of 3 tasks
[ Aftershock ] Adjust some trait names and descriptions to Aftershock lore astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Aftershock Anything to do with the Aftershock mod Mods Issues related to mods or modding Mutations / Traits / Professions/ Hobbies Mutations / Traits / Professions/ Hobbies
#73651 opened May 11, 2024 by Maleclypse Loading…
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