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Working from home
๐Ÿ 
Working from home

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@VJ-HLR-Developers @Soft-Fire-Studios
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Cpt-Hazama/README.md

Greetings! ๐Ÿ‘‹

Info

Hello! I like to working on video game AI, material work and game asset ripping in my free time. You can find a lot of my old projects stored on here, while current projects remain private until released on the Steam Workshop. I am currently not accepting commissions, if you have any inquiries, you can message me on discord @cpt_hazama

GitHub Stats

Cpt. Hazama's github stats

Cpt. Hazama's Top Langs

Pinned

  1. VJ-HLR-Developers/Half-Life-Resurgence VJ-HLR-Developers/Half-Life-Resurgence Public

    Recreation & expansion of NPCs, entities, and weapons from the Half-Life series into Garry's Mod!

    Lua 65 20

  2. DrVrej/VJ-Base DrVrej/VJ-Base Public

    An addon for Garry's mod that contains bunch of bases to make many different types of addons.

    Lua 84 35

  3. GMod-PBR-Modules GMod-PBR-Modules Public

    Required files for my mods to work properly

    10 2

  4. Dynamic-ENV-Map Dynamic-ENV-Map Public

    Dynamic ENV Map system for GMod

    Lua 1

  5. GBF-Relink-Events2Source GBF-Relink-Events2Source Public

    Reads converted BXM files and automatically generates events for animations that can be copied into your QC files

    Python 1

  6. Xenoverse-DYT-Analysis Xenoverse-DYT-Analysis Public

    A simple script that extracts the lightwarps and color data from Xenoverse 2 DYTs. This is more-so useful for porters like myself, I'm not sure if XV2 modders would need this at all

    Python 1