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Python/Pygame interface, emulating that of the Pipboy-3000. Uses OSM for map data and has been partially tailored to respond to physical switches over Raspberry Pi's GPIO and TFT 3.5" Capacitive Adadfruit

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pypboy

Remember that one Python Pip-Boy 3000 project? Neither do we!
Python/Pygame interface, emulating that of the Pipboy-3000.
Uses OSM for map data and has been partially tailored to respond to physical switches over Raspberry Pi's GPIO

Features

Work with Screen TFT 3.5" Capacitive of Adafruit
Supports caching and offline loading of maps.

  • In config.py set 'LOAD_CACHED_MAP = False'
  • Run the application once
  • In config.py set 'LOAD_CACHED_MAP = True'
  • Pypboy will now load the cached map on starting

Autors

  • Fixes and Updates by Goldstein

  • Updates by Sabas of The Inventor's House Hackerspace

  • Originally by grieve work original

Special Thanks

Ruiz Brothers for the mention in Adafruit

License

MIT

##Contributions

Contribuyendo a este programa se da la bienvenida con gusto.

Contributing to this software is warmly welcomed. You can do this basically by forking, committing modifications and then pulling requests (follow the links above for operating guide). Adding change log and your contact into file header is encouraged.

Thanks for your contribution.

Enjoy!

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Python/Pygame interface, emulating that of the Pipboy-3000. Uses OSM for map data and has been partially tailored to respond to physical switches over Raspberry Pi's GPIO and TFT 3.5" Capacitive Adadfruit

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