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Original file line number | Diff line number | Diff line change |
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@@ -1,8 +1,209 @@ | ||
#include <SFML/Audio/Music.hpp> | ||
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// Other 1st party headers | ||
#include <SFML/System/FileInputStream.hpp> | ||
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#include <catch2/catch_test_macros.hpp> | ||
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#include <AudioUtil.hpp> | ||
#include <SystemUtil.hpp> | ||
#include <array> | ||
#include <fstream> | ||
#include <thread> | ||
#include <type_traits> | ||
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static_assert(!std::is_copy_constructible_v<sf::Music>); | ||
static_assert(!std::is_copy_assignable_v<sf::Music>); | ||
static_assert(!std::is_nothrow_move_constructible_v<sf::Music>); | ||
static_assert(!std::is_nothrow_move_assignable_v<sf::Music>); | ||
TEST_CASE("[Audio] sf::Music", runAudioDeviceTests()) | ||
{ | ||
SECTION("Type traits") | ||
{ | ||
STATIC_CHECK(!std::is_copy_constructible_v<sf::Music>); | ||
STATIC_CHECK(!std::is_copy_assignable_v<sf::Music>); | ||
STATIC_CHECK(!std::is_nothrow_move_constructible_v<sf::Music>); | ||
STATIC_CHECK(!std::is_nothrow_move_assignable_v<sf::Music>); | ||
STATIC_CHECK(std::has_virtual_destructor_v<sf::Music>); | ||
} | ||
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SECTION("Span") | ||
{ | ||
const sf::Music::Span<float> span; | ||
CHECK(span.offset == 0); | ||
CHECK(span.length == 0); | ||
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const sf::Music::TimeSpan timeSpan; | ||
CHECK(timeSpan.offset == sf::Time::Zero); | ||
CHECK(timeSpan.length == sf::Time::Zero); | ||
} | ||
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SECTION("Construction") | ||
{ | ||
const sf::Music music; | ||
CHECK(music.getDuration() == sf::Time::Zero); | ||
const auto [offset, length] = music.getLoopPoints(); | ||
CHECK(offset == sf::Time::Zero); | ||
CHECK(length == sf::Time::Zero); | ||
CHECK(music.getChannelCount() == 0); | ||
CHECK(music.getSampleRate() == 0); | ||
CHECK(music.getStatus() == sf::SoundSource::Status::Stopped); | ||
CHECK(music.getPlayingOffset() == sf::Time::Zero); | ||
CHECK(!music.getLoop()); | ||
} | ||
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SECTION("openFromFile()") | ||
{ | ||
sf::Music music; | ||
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SECTION("Invalid file") | ||
{ | ||
REQUIRE(!music.openFromFile("does/not/exist.wav")); | ||
CHECK(music.getDuration() == sf::Time::Zero); | ||
const auto [offset, length] = music.getLoopPoints(); | ||
CHECK(offset == sf::Time::Zero); | ||
CHECK(length == sf::Time::Zero); | ||
CHECK(music.getChannelCount() == 0); | ||
CHECK(music.getSampleRate() == 0); | ||
CHECK(music.getStatus() == sf::SoundSource::Status::Stopped); | ||
CHECK(music.getPlayingOffset() == sf::Time::Zero); | ||
CHECK(!music.getLoop()); | ||
} | ||
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SECTION("Valid file") | ||
{ | ||
REQUIRE(music.openFromFile("Audio/ding.mp3")); | ||
CHECK(music.getDuration() == sf::microseconds(1990884)); | ||
const auto [offset, length] = music.getLoopPoints(); | ||
CHECK(offset == sf::Time::Zero); | ||
CHECK(length == sf::microseconds(1990884)); | ||
CHECK(music.getChannelCount() == 1); | ||
CHECK(music.getSampleRate() == 44100); | ||
CHECK(music.getStatus() == sf::SoundSource::Status::Stopped); | ||
CHECK(music.getPlayingOffset() == sf::Time::Zero); | ||
CHECK(!music.getLoop()); | ||
} | ||
} | ||
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SECTION("openFromMemory()") | ||
{ | ||
std::vector<std::byte> memory; | ||
sf::Music music; | ||
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SECTION("Invalid buffer") | ||
{ | ||
REQUIRE(!music.openFromMemory(memory.data(), memory.size())); | ||
CHECK(music.getDuration() == sf::Time::Zero); | ||
const auto [offset, length] = music.getLoopPoints(); | ||
CHECK(offset == sf::Time::Zero); | ||
CHECK(length == sf::Time::Zero); | ||
CHECK(music.getChannelCount() == 0); | ||
CHECK(music.getSampleRate() == 0); | ||
CHECK(music.getStatus() == sf::SoundSource::Status::Stopped); | ||
CHECK(music.getPlayingOffset() == sf::Time::Zero); | ||
CHECK(!music.getLoop()); | ||
} | ||
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SECTION("Valid buffer") | ||
{ | ||
memory = loadIntoMemory("Audio/ding.flac"); | ||
REQUIRE(music.openFromMemory(memory.data(), memory.size())); | ||
CHECK(music.getDuration() == sf::microseconds(1990884)); | ||
const auto [offset, length] = music.getLoopPoints(); | ||
CHECK(offset == sf::Time::Zero); | ||
CHECK(length == sf::microseconds(1990884)); | ||
CHECK(music.getChannelCount() == 1); | ||
CHECK(music.getSampleRate() == 44100); | ||
CHECK(music.getStatus() == sf::SoundSource::Status::Stopped); | ||
CHECK(music.getPlayingOffset() == sf::Time::Zero); | ||
CHECK(!music.getLoop()); | ||
} | ||
} | ||
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SECTION("openFromStream()") | ||
{ | ||
sf::FileInputStream stream; | ||
sf::Music music; | ||
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SECTION("Invalid stream") | ||
{ | ||
CHECK(!music.openFromStream(stream)); | ||
CHECK(music.getDuration() == sf::Time::Zero); | ||
const auto [offset, length] = music.getLoopPoints(); | ||
CHECK(offset == sf::Time::Zero); | ||
CHECK(length == sf::Time::Zero); | ||
CHECK(music.getChannelCount() == 0); | ||
CHECK(music.getSampleRate() == 0); | ||
CHECK(music.getStatus() == sf::SoundSource::Status::Stopped); | ||
CHECK(music.getPlayingOffset() == sf::Time::Zero); | ||
CHECK(!music.getLoop()); | ||
} | ||
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SECTION("Valid stream") | ||
{ | ||
REQUIRE(stream.open("Audio/doodle_pop.ogg")); | ||
REQUIRE(music.openFromStream(stream)); | ||
CHECK(music.getDuration() == sf::microseconds(24002176)); | ||
const auto [offset, length] = music.getLoopPoints(); | ||
CHECK(offset == sf::Time::Zero); | ||
CHECK(length == sf::microseconds(24002176)); | ||
CHECK(music.getChannelCount() == 2); | ||
CHECK(music.getSampleRate() == 44100); | ||
CHECK(music.getStatus() == sf::SoundSource::Status::Stopped); | ||
CHECK(music.getPlayingOffset() == sf::Time::Zero); | ||
CHECK(!music.getLoop()); | ||
} | ||
} | ||
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SECTION("play/pause/stop") | ||
{ | ||
sf::Music music; | ||
REQUIRE(music.openFromFile("Audio/ding.mp3")); | ||
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// Wait for background thread to start | ||
music.play(); | ||
while (music.getStatus() == sf::SoundSource::Status::Stopped) | ||
std::this_thread::sleep_for(std::chrono::milliseconds(10)); | ||
CHECK(music.getStatus() == sf::SoundSource::Status::Playing); | ||
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// Wait for background thread to pause | ||
music.pause(); | ||
while (music.getStatus() == sf::SoundSource::Status::Playing) | ||
std::this_thread::sleep_for(std::chrono::milliseconds(10)); | ||
CHECK(music.getStatus() == sf::SoundSource::Status::Paused); | ||
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// Wait for background thread to stop | ||
music.stop(); | ||
while (music.getStatus() == sf::SoundSource::Status::Paused) | ||
std::this_thread::sleep_for(std::chrono::milliseconds(10)); | ||
CHECK(music.getStatus() == sf::SoundSource::Status::Stopped); | ||
} | ||
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SECTION("setLoopPoints()") | ||
{ | ||
sf::Music music; | ||
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SECTION("No file") | ||
{ | ||
music.setLoopPoints({sf::Time::Zero, sf::Time::Zero}); | ||
const auto [offset, length] = music.getLoopPoints(); | ||
CHECK(offset == sf::Time::Zero); | ||
CHECK(length == sf::Time::Zero); | ||
CHECK(music.getChannelCount() == 0); | ||
CHECK(music.getSampleRate() == 0); | ||
CHECK(music.getStatus() == sf::SoundSource::Status::Stopped); | ||
CHECK(music.getPlayingOffset() == sf::Time::Zero); | ||
CHECK(!music.getLoop()); | ||
} | ||
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SECTION("Loaded file") | ||
{ | ||
REQUIRE(music.openFromFile("Audio/killdeer.wav")); | ||
music.setLoopPoints({sf::seconds(1), sf::seconds(2)}); | ||
const auto [offset, length] = music.getLoopPoints(); | ||
CHECK(offset == sf::seconds(1)); | ||
CHECK(length == sf::seconds(2)); | ||
CHECK(music.getChannelCount() == 1); | ||
CHECK(music.getSampleRate() == 22050); | ||
CHECK(music.getStatus() == sf::SoundSource::Status::Stopped); | ||
CHECK(music.getPlayingOffset() == sf::Time::Zero); | ||
CHECK(!music.getLoop()); | ||
} | ||
} | ||
} |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,11 +1,86 @@ | ||
#include <SFML/Audio/Sound.hpp> | ||
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// Other 1st party headers | ||
#include <SFML/Audio/SoundBuffer.hpp> | ||
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#include <SFML/System/Time.hpp> | ||
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#include <catch2/catch_test_macros.hpp> | ||
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#include <AudioUtil.hpp> | ||
#include <SystemUtil.hpp> | ||
#include <type_traits> | ||
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static_assert(!std::is_constructible_v<sf::Sound, sf::SoundBuffer&&>); | ||
static_assert(std::is_copy_constructible_v<sf::Sound>); | ||
static_assert(std::is_copy_assignable_v<sf::Sound>); | ||
static_assert(std::is_move_constructible_v<sf::Sound>); | ||
static_assert(!std::is_nothrow_move_constructible_v<sf::Sound>); | ||
static_assert(std::is_move_assignable_v<sf::Sound>); | ||
static_assert(!std::is_nothrow_move_assignable_v<sf::Sound>); | ||
TEST_CASE("[Audio] sf::Sound", runAudioDeviceTests()) | ||
{ | ||
SECTION("Type traits") | ||
{ | ||
STATIC_CHECK(!std::is_constructible_v<sf::Sound, sf::SoundBuffer&&>); | ||
STATIC_CHECK(std::is_copy_constructible_v<sf::Sound>); | ||
STATIC_CHECK(std::is_copy_assignable_v<sf::Sound>); | ||
STATIC_CHECK(std::is_move_constructible_v<sf::Sound>); | ||
STATIC_CHECK(!std::is_nothrow_move_constructible_v<sf::Sound>); | ||
STATIC_CHECK(std::is_move_assignable_v<sf::Sound>); | ||
STATIC_CHECK(!std::is_nothrow_move_assignable_v<sf::Sound>); | ||
STATIC_CHECK(std::has_virtual_destructor_v<sf::Sound>); | ||
} | ||
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sf::SoundBuffer soundBuffer; | ||
REQUIRE(soundBuffer.loadFromFile("Audio/ding.flac")); | ||
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SECTION("Construction") | ||
{ | ||
const sf::Sound sound(soundBuffer); | ||
CHECK(&sound.getBuffer() == &soundBuffer); | ||
CHECK(!sound.getLoop()); | ||
CHECK(sound.getPlayingOffset() == sf::Time::Zero); | ||
CHECK(sound.getStatus() == sf::SoundSource::Status::Stopped); | ||
} | ||
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SECTION("Copy semantics") | ||
{ | ||
const sf::Sound sound(soundBuffer); | ||
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SECTION("Construction") | ||
{ | ||
const sf::Sound soundCopy(sound); // NOLINT(performance-unnecessary-copy-initialization) | ||
CHECK(&soundCopy.getBuffer() == &soundBuffer); | ||
CHECK(!soundCopy.getLoop()); | ||
CHECK(soundCopy.getPlayingOffset() == sf::Time::Zero); | ||
CHECK(soundCopy.getStatus() == sf::SoundSource::Status::Stopped); | ||
} | ||
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SECTION("Assignment") | ||
{ | ||
const sf::SoundBuffer emptySoundBuffer; | ||
sf::Sound soundCopy(emptySoundBuffer); | ||
soundCopy = sound; | ||
CHECK(&soundCopy.getBuffer() == &soundBuffer); | ||
CHECK(!soundCopy.getLoop()); | ||
CHECK(soundCopy.getPlayingOffset() == sf::Time::Zero); | ||
CHECK(soundCopy.getStatus() == sf::SoundSource::Status::Stopped); | ||
} | ||
} | ||
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SECTION("Set/get buffer") | ||
{ | ||
const sf::SoundBuffer otherSoundBuffer; | ||
sf::Sound sound(soundBuffer); | ||
sound.setBuffer(otherSoundBuffer); | ||
CHECK(&sound.getBuffer() == &otherSoundBuffer); | ||
} | ||
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SECTION("Set/get loop") | ||
{ | ||
sf::Sound sound(soundBuffer); | ||
sound.setLoop(true); | ||
CHECK(sound.getLoop()); | ||
} | ||
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SECTION("Set/get playing offset") | ||
{ | ||
sf::Sound sound(soundBuffer); | ||
sound.setPlayingOffset(sf::seconds(10)); | ||
CHECK(sound.getPlayingOffset() == sf::seconds(10)); | ||
} | ||
} |
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