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Issues list

Mono bundling needs to be fixed bug Something isn't working
#100 opened Oct 24, 2022 by nemerle
Use .net core runtime instead of mono for scripting C# Issues related to embedded c#
#89 opened Oct 5, 2022 by nemerle
Reduce usage of Dictionary classes around the codebase. enhancement New feature or request
#72 opened Oct 27, 2020 by nemerle
ArrayMesh::add_surface_from_arrays should return surface index enhancement New feature or request good first issue Good for newcomers
#71 opened Oct 9, 2020 by nemerle
Untangle mono from engine dll enhancement New feature or request
#54 opened Sep 16, 2020 by nemerle
Go hunt acquire godot modules/plugins. good first issue Good for newcomers help wanted Extra attention is needed
#52 opened May 24, 2020 by nemerle
Support more project build options
#51 opened May 24, 2020 by nemerle
Extend GridMap to handle multiple MeshLibs enhancement New feature or request
#45 opened Feb 25, 2020 by nemerle
Add get_buffer methods to FileAccess enhancement New feature or request good first issue Good for newcomers
#44 opened Feb 23, 2020 by nemerle
Optimize temporary buffers enhancement New feature or request
#41 opened Feb 5, 2020 by nemerle
Split bindings generator into a separate executable C# Issues related to embedded c#
#39 opened Jan 20, 2020 by nemerle
Texture importer enhancements. enhancement New feature or request
#23 opened Oct 7, 2019 by nemerle
RFC: Engine architectural layout. help wanted Extra attention is needed
#10 opened Sep 26, 2019 by nemerle
Add 'client' global target
#3 opened Sep 3, 2019 by nemerle
ProTip! Exclude everything labeled bug with -label:bug.