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the texter library is used to add more support for general text input/regular text in multiple libraries such as Flixel, OpenFL and more (to be added!))

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ShaharMS/texter

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texter

I'll start with a story

About 5 month ago, just a month after I started programming in haxeflixel, I wanted to make an app that needed text input, specificly of type RTL.

for about 2 months I tried to find some existing (decent) RTL support, but didn't find any that were good enough.

It was the time I decided to take this duty upon myself - to add more support for text input (in that time - only in haxeflixel)

It might seem like I'm exaggerating, but trust me, it took me a while to make progress, but when I did, I started making (good) progress. I figured that I'm not the only person that needs those fixes, and thats how and why I created this library.

Over-time, I wanted to add more things to the library

A month or so after the release of this library, I found myself needing a bunch more things - (markdown text, Char...) and this library expanded and expanded.

Today, it is no longer only an RTL-support focused library, but a general-purpose text-related library.

Does this mean I abandoned the project of cross-framework RTL? Of course not - but now, the library is W A Y more useful, providing visual markdown text, cross-platform cross-framework markdown interpreter, Emojis and more to come!

Can I Help/Contribute?

Of course! Any help is greatly appreciated! You can help with:

  • Fixing bugs
  • Writing/fixing documentation
  • Making code more readable, simpler & shorter (don't worry, I think my code is pretty understandable ;) )
  • Writing code for the library
  • Adding projects that you think are useful

And more that pops up in you mind!

Installation

To install the latest stable version:

haxelib install texter

To install the newer - but maybe unstable git version:

haxelib git texter https://github.com/ShaharMS/texter.git

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the texter library is used to add more support for general text input/regular text in multiple libraries such as Flixel, OpenFL and more (to be added!))

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