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Issues: V-Sekai/godot-vrm
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Layer Masks Set to Erroneous Value Regardless of Import Settings
#100
opened Mar 18, 2024 by
stultvox
Import currently forces Basis Universal which is buggy in Godot 4.0 and 4.1
#68
opened Jul 17, 2023 by
lyuma
Importing VRM causes "Basis universal cannot unpack level 1" errors
bug
Something isn't working
#58
opened Mar 23, 2023 by
uguu-org
Models look grey in shadow in Blender exports with shade texture unassigned
bug
Something isn't working
#36
opened Mar 14, 2022 by
lyuma
MToon: Substance designer workflow
documentation
Improvements or additions to documentation
#13
opened May 26, 2021 by
fire
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