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Void Manager

BepInEx Plugin Manager for Void Crew

Developed by Mest and Dragon, based on Pulsar Mod Loader

Notes on Multiplayer mod checks: By default, any given mod must be installed by the host for clients to join. The host can configure this setting with VoidManager vie the F5 menu (ModManager > Mod Settings > VoidManager > Trust MPType.Unspecified mods). Additionally, Mods configured for VoidManager can change this setting.


💡 Function - Several features to assist in mod handling and management.

  • Handling for mods requiring installation by all users
  • Restrictions for unspecified mods
  • Manual configuration of unspecified mods
  • Listing of other players' mod lists
  • API for local and public chat commands
  • Mod to mod messages (including between different clients)
  • API for recipe and unlock modifications
  • VoidManager rooms marked with yellow [M], and red [M] when session has all or higher mods.
  • '[Modded]' added to modded session names, with '[Mods Required]' added to applicable sessions.
  • Mod settings UI

🎮 Client Usage

  • F5 ingame will bring up a menu which lists all installed Void Manager plugins and their mod settings.
  • / is the prefix for client commands. /help lists all commands available.
  • ! is the prefix for public commands. !help lists all public commands available.

👥 Multiplayer Functionality

Complex - VoidManager handles mods connectiveity to prevent mods not configured for VoidManager from joining vanilla games. If all mods are configured for VoidManager as Client mods, clients will be allowed to join vanilla games. This behaviour is to prevent mods which break vanilla clients from doing so.


🔧 Install Instructions - Install following the normal BepInEx procedure.

Ensure that you have BepInEx 5 installed, stable version 5 MONO build to be precise.

✔️ Mod installation - Unzip the contents into the BepInEx plugin directory

Drag and drop VoidManager.dll into Void Crew\BepInEx\plugins


🤔 Development Guide Documentation to create Void Manager mods is on the wiki


Future Plans:

  • Sent Message History
  • mod whitelist/blacklisting
  • Client ability to view a room's mod list before joining.