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Map - Use SlotItemChanged
event
#9961
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SlotItemChanged
event
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private _ehID = _oldPlayer getVariable QGVAR(ehID); | ||
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if (!isNil "_ehID") then { |
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We should just make this whole setup into a macro at this point
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That's neat. Pull that out of that PR?
Does this actually need 2.18? SlotItemChanged has been a thing since 2.14 |
It's broken in 2.16 stable. |
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2.18
When merged this pull request will:
IMPORTANT
Component - Add|Fix|Improve|Change|Make|Remove {changes}
.