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ProceduralAssetGeneration-PolygonColliderOptimization-Unity2D-Csharp
ProceduralAssetGeneration-PolygonColliderOptimization-Unity2D-Csharp PublicAssets are generated procedural on the screen with a time dependent seed. There are different types of assets such as tiles, surface elements, rocks out of which some have attached PolygonCollider2…
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ParentChild-Relationship-PlayerInteraction-CryEngine-Cplusplus
ParentChild-Relationship-PlayerInteraction-CryEngine-Cplusplus PublicPlayer can create/modify/destroy child-parent relationship between two vehicles/gameobjects/entities by interacting with their 2 respective nodes on either sides of each vehicle which ar generated …
C++ 2
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ProceduralTileGeneration-GameStateManager-AGK-Cplusplus
ProceduralTileGeneration-GameStateManager-AGK-Cplusplus PublicThis program creates a Global State Machine for AGK application which is basically a stack of states being called with their own respective functions extended from templated virtual class with it's…
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School-Admissions-and-Grading-Software-Java
School-Admissions-and-Grading-Software-Java PublicAccÈder 1.5 is free school admissions and grading software intended for the use of as database management system of an educational institute. It was developed as part of International Baccalaureate…
Java 1
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