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This is a fantasy world generation CLI and set of Go packages for the same.

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ironarachne/world

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World Generator

This is a tool and library to procedurally generate fantasy worlds.

Configuration

The best way to configure the executable is to put a world.yaml file in your working directory and pass it to the binary with the -c flag. For example:

world -c world.yaml culture

The file is structured like this:

data_dir: <data directory>
save_dir: <save directory>
save_target: <either "DO" or "filesystem">
web_domain: <final web domain>

The following environment variables configure the executable and are required if not specified in the config file:

  • WORLD_DATA_DIRECTORY: The absolute directory that contains data files for the application.
  • WORLD_SAVE_DIRECTORY: The absolute directory where files will be written to.
  • WORLD_SAVE_TARGET: Either DO to save to Digital Ocean or filesystem to save to the local file system.
  • WORLD_WEB_DOMAIN: The domain name (without protocol) remote images will serve from. For example, www.world.com.

Building

Run ./build.sh. The binary will be dist/world.

Running in Development

Run ./run.sh <command>. It will set sane defaults and use the local filesystem for saving files.