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omnisci3nce/README.md

Hi there 👋

Software engineer based in Melbourne, Australia.

Currently writing Rust in the CAD & DFM software space.
Previously: physical access control industry (RFID & building security).

Interested in compilers, graphics (OpenGL / Vulkan), game engines, distributed systems, functional programming, renewable energy.
Currently I'm focused on learning about 3D graphics and optimising for performance.

I have worked professionally with Rust, C, and TypeScript, alongside tools such as Docker, SQLite, PostgreSQL, React, and more.


My Skills


Pinned

  1. celeritas-core celeritas-core Public

    A game engine base layer that handles rendering & input (more to come)

    C 1 1

  2. ocaml-sys/ocaml-bindgen ocaml-sys/ocaml-bindgen Public

    Automatically generates OCaml FFI bindings and C shim code to C/C++ libraries

    OCaml 30 2

  3. osdp-rs osdp-rs Public

    Open Supervised Device Protocol in Rust.

    Rust 6

  4. genie genie Public

    A simple, functional style GUI framework for native desktop apps

    C 7

  5. cobalt cobalt Public archive

    share videos

    TypeScript 2

  6. sibyl-lang sibyl-lang Public

    ML-inspired programming language for learning purposes.

    OCaml 6