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WIP feat: use PartySocket when connecting via room.parties #395

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@threepointone threepointone commented Sep 19, 2023

This uses PartySocket when connecting why room.parties, which gives you reconnection/buffering logic without any extra effort. Non-breaking change, existing code should still just work.


This is currently marked as an external, but we should probably bundle it (here and on the platform) so we can guarantee version. Bit tricky, thinking about it.

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🦋 Changeset detected

Latest commit: b558fa0

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This uses `PartySocket` when connecting why `room.parties`, which gives you reconnection/buffering logic without any extra effort. Non-breaking change, existing code should still just work.
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