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Consumer and producer problem - asynchronous communication using ActiveObject design pattern

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Consumer and producer with asynchronous programming

Consumer and producer problem with random portions to buffers using asynchronous programming with ActiveObject design pattern. Solution made for concurrency theory course in AGH UST.

Main runs consumer and producer simulation data with customizable parameters suck as:

  • number of producers
  • number of consumers
  • size of buffer
  • time of doing extra task while waiting for answer
  • time to wait for statistics

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Consumer and producer problem - asynchronous communication using ActiveObject design pattern

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