Skip to content
This repository has been archived by the owner on Jan 7, 2024. It is now read-only.
/ hitboxtracker Public archive

🔨 Dev-tool that demonstrates on client-side true position of the hitboxes calculated by server

License

Notifications You must be signed in to change notification settings

s1lentq/hitboxtracker

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

7 Commits
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Description

Dev-tool that demonstrates on client-side true position of the hitboxes calculated by server

Installation

  • Install hitboxtracker_mm.dll on your HLDS as metamod plugin
  • Put hitboxtracker.dll and cs.exe to working directory of the game CS 1.6 client
  • Run cs.exe

Requirements

  • For Client: build 4554 and later
  • For HLDS: Metamod 1.20 and later

Configuring

r_drawentities Description
0 No entities
1 Default and draws entities normally
2 Entities draws as skeletons
3 Entities draws hitboxes
4 Entities draws with translucent hitboxes and the model beneath the hitboxes
5 Individual box for player and weapon
6 ➕ Same as 4 but draws true position of the hitboxes calculated by server
7 ➕ Same as 6 but draws not translucent

Preview

r_drawentities-preview

About

🔨 Dev-tool that demonstrates on client-side true position of the hitboxes calculated by server

Topics

Resources

License

Stars

Watchers

Forks

Packages

No packages published