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Pull requests: shader-slang/slang
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SPIRV backend: add support for tessellation stages.
pr: non-breaking
PRs without breaking changes
#4336
opened Jun 11, 2024 by
csyonghe
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Metal: Support and test integer type textures
pr: non-breaking
PRs without breaking changes
#4333
opened Jun 10, 2024 by
jkwak-work
•
Draft
[gfx] Metal texture fixues
pr: non-breaking
PRs without breaking changes
#4331
opened Jun 10, 2024 by
skallweitNV
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Support integer typed textures for GLSL
pr: non-breaking
PRs without breaking changes
#4329
opened Jun 10, 2024 by
jkwak-work
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Enable full test on macos.
pr: non-breaking
PRs without breaking changes
#4327
opened Jun 10, 2024 by
csyonghe
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Add warning for uninitialized variables
pr: non-breaking
PRs without breaking changes
#4278
opened Jun 6, 2024 by
sriramm-nv
•
Draft
Allow swizzle on n-dimension vectors
pr: non-breaking
PRs without breaking changes
#4277
opened Jun 6, 2024 by
sriramm-nv
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Capability System: Implicit capability upgrade warning/error
pr: non-breaking
PRs without breaking changes
Disable slang profiler in production build
pr: non-breaking
PRs without breaking changes
#4221
opened May 24, 2024 by
kaizhangNV
•
Draft
DNI: Add slangc options for reporting downstream compile time
#4206
opened May 22, 2024 by
kaizhangNV
•
Draft
Add slangc flag to PRs with breaking changes
pr: new feature
-zero-initialize
all variables
pr: breaking change
#3987
opened Apr 19, 2024 by
ArielG-NV
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WIP: Emit header files for cpp, cuda and metal targets
#3938
opened Apr 12, 2024 by
aroidzap
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