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RPGWizard Travis Build Status License: MPL 2.0

NOTICE: State of this Project

Community

See GitHub Discussions if you want to reach out.

Future 2.x.x

The 2.x.x rewrite has resumed, it is a substantial amount of work and there is no release date yet.

  • The engine is being completely rewritten in Lua and will be built upon the LÖVE Framework
    • The JavaScript engine built upon the now abandoned CraftyJS Framework will be removed.
    • Naturally, this means the scripting language for games will change to Lua.
    • Moving to LÖVE off-loads a substantial amount of boilerplate work allowing me to focus more on the core RPG engine.
  • The editor is being updated to work with the new file formats.
    • These designed from the ground up and are not based on the old RPGToolkit formats.
  • The editor will eventually be rewritten in Eclipse Theia after the initial release of 2.x.x.
  • RPGWizard 1.x.x projects won't be compatible due to the massive changes being made.

Legacy 1.x.x

The 1.x.x series has ceased all development and remains for historical purposes only, no Issues or Features will be released.

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About RPGWizard

RPGWizard is an open-source 2D game creation tool that specialises in making RPGs. It comes with a graphical editor and browser based game engine, both of which are completely free-to-use.

Features

  • Asset Management: Provides an easy means of creating and managing all the game assets you'll be needing (e.g. Boards, Characters, Sprites, Animations) and much more.

  • Browser Based: Run games on any desktop that has Chrome, Firefox, or Edge for maximum exposure.

  • JavaScript Programming: All game code is in JavaScript which one of the most popular languages on the web today and very well documented.

Download

Head over to the official site for the latest version and documentation: https://rpgwiz.github.io/site/

Community

Here at RPGWizard we believe in building a creative and helpful community for our users:

Building from Source

In order to build the RPGWizard yourself you should be familiar with Java, Maven, JavaScript, and NodeJS.

Software Dependencies

Project Structure

The RPGWizard is built up using a series of Maven Modules and a HTML web project for the engine. The entire project can be built using the parent RPGWizard module:

Parent Module

Binary Dependencies

RPGWizard depends on Java Chromium Embedded Framework (JCEF) for its game engine, in order to build and run the engine on Windows you need to download and place the pre-compiled binaries into the following location:

  • rpgwizard/engine/src/main/resources/lib/

JCEF Binaries

JCEF Binaries

Main Class

The main runnable class for the RPGWizard is located at:

  • rpgwizard/editor/editor-ui/src/main/java/org/rpgwizard/editor/Driver.java

Credits

RPGWizard is an open source project, and is supported by its community. It owes its heritage to the RPGToolkit, from which it was originally forked.

The RPGWizard team is lead by Joshua Michael Daly.

Some icons by:

  • Yusuke Kamiyamane. Licensed under a Creative Commons Attribution 3.0 License.
  • Icons8. Licensed under a Creative Commons Attribution-NoDerivs 3.0 Unported.