A modern take on MMO Engine design and architecture.
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Updated
Nov 11, 2023 - CMake
A modern take on MMO Engine design and architecture.
Lightweight cross-platform software, unifying games into a single, modern library 🎮
RNL - Realtime Network Library - The opensource reliable UDP network library
A game framework base on ETCore.
A set of scripts / modules to kick start your C# Godot 3.x game.
The Java RS2 game client used to play on RuneJS game servers.
Unofficial Android client for itch.io, mirror of https://sr.ht/~gardenapple/mitch/
Made-from-scratch Maplestory game client for LibreMaple, fork of JourneyClient
Unreal Engine 5 game server / client source code for c++ server-authoritative MMO prototype "Rovenhell"
A collection of micro services to allow for quick development of AIs, and the games they play.
一个更适用于游戏客户端的网络框架,让游戏获得更好的网络稳定性和更好的网络交互体验。A game client network framework.
Ultima Online javascript client
Last Testament Of Wanderers (LTW) Game Client
Client + server template
SEGS Launcher and Custom Client
A very simple AI engine that plays a weird game with weird rules because in the end we're all weird. Mirror @ https://gitlab.com/andreabisacchi/BHESTIE_Tablut
CityQuest is an application to be a game client and online tracker for special type of games "City Quest".
Game client. This is no longer being used.
A fast,Light weight,easy-using net client written by c#.It is designed to develop real time multiplayer game in Unity3d, you can conveniently develop your game net module.
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