A high-end code editor for GameMaker: Studio, GameMaker Studio 2.x, and more!
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Updated
May 31, 2024 - JavaScript
A high-end code editor for GameMaker: Studio, GameMaker Studio 2.x, and more!
A robust, pixel-perfect collision engine for GameMaker Studio 2.3.
An okay color management for GameMaker implementing OKLab/OKLCH colors. Generate, convert, gamut map and mix colors properly with visually better results. Also supports RGB, HSV, HSL, Lab, LCH, and other models.
GameMaker Evolved
Open source rebuild and Android port of Nuclear Throne
Library of constructors operating primary GameMaker functionalities.
Automatically updates sprites in GameMaker Studio 2.3+ projects to match changes to Aseprite files on disk
foreach() loop implementation for GameMaker 2.3 for arrays, ds_lists, ds_maps, ds_stacks, ds_queues, ds_priorities and structs
for GameMaker 2.3+
Good Game, Peace Out Rollback Network SDK... for GameMaker!
A template for GameMaker C++ DLLs
The most complete list class for GameMaker Studio 2.3+. GC-friendly, [ ] accessor, 50+ functions (add, remove, insert, contains, find, sort, shuffle, reverse, etc.) and reference as array.
A scope non-breaking foreach loop for arrays, lists, maps, structs, grids, strings and number ranges
An easy to use Finite State Machine library for Game Maker Studio 2.3.
A comprehensive minimalistic unit testing library for GameMaker Studio 2.3
Base class for the GameMaker Exceptions providing better output and handy code interface. Also imroves YYC support of Exceptions.
Make a deep copy of GameMaker sequence asset / struct for editing it in-runtime
Deep clone GameMaker class instances / constructed structs, anonymous structs and arrays nested in any order!
Project Wak Beat (Based on JSAB and Project arrhythmia)
GameMaker bindings to the FMOD Studio API
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