Give a brain to your game's NPCs
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Updated
May 8, 2024 - C++
Give a brain to your game's NPCs
A 2D Action Platformer Experiment made with ECS/DOTS
Goal Oriented Action Planning for Golang
Goal Oriented Action Planning plugin for UE4
Goal-Oriented Action Planning - in Go
General Purpose Goal Oriented Action Planning
See a full implementation of an enemy AI with GOAP
Top down 2D game, similar to a Quake-style deathmatch.
An (in-progress) GOAP AI library for the Bevy Game Engine.
C++ SDL AI Decisions: Finite State Machines and starting GOAP.
Codename: Via Vistas; Project aims to help transform community perception of public transportation in San Antonio by showing real-world positive impact of ridership financially, environmentally, and health-wise.
GOALdigger multi-agent system written in the GOAL agent programming language for The 16th edition of the Multi-Agent Programming Contest (MAPC 2022)
This project is explored goal oriented behaviour based on chapter 7-10 of Mat Buckland's book
🎮🤖 6CS007 year-long project artefact for implementing goal-oriented action planning (GOAP) and machine learning inside UE4. The agent is able to adapt to the enemy player's skill level
Asynchronous Graph Programming Framework
A simple Goal Oriented Action Planning implementation in C11 (WIP).
UCSC - CMPM 146 - Game AI - Python
Life Coach is a platform which helps its users to manage their goals and helps them to achieve their goals.
Simple Goal Oriented Action Planning demo written in Javascript with Phaser for studies.
TopDown 2D Game fait dans le cadre du projet MiniProjet IA pour Abdenour Bouzouane dans le cours (8IAR125) à l'UQAC
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