C# Library for working with BSP files (and other similar file formats).
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Updated
Oct 9, 2017 - C#
C# Library for working with BSP files (and other similar file formats).
Version of BspLib modified to work for Unity3D.
Patcher for Half-Life 1 and modifications that fixes the problem with ScrollTextUp function.
MIME-type definitions for Quake and Half-Life file formats
🔨 Dev-tool that demonstrates on client-side true position of the hitboxes calculated by server
p5-python3-aiogoldsrcrcon
A utility for processing a texture using its normal map.
Convert models from GoldSource engine to Source engine with AI
A compilation of HLDS appmanifest files for installation from the Goldsource community.
Cross engine parser for every VaLVe game!
C# Utility generating Dictionary for the AMX Plugin and Replacing almost all hardcoded strings to Dictionary References
My little amxmodx plugins. Some of them were developed special for my HL server, others just for fun.
Automatically convert newly taken Half-Life screenshots from BMP to PNG
A mirror of the https://bitbucket.org/Maverick_of_UC/hlstatsx-community-edition
Python utility converting models from Source engine to GoldSource engine. This utility can convert models with any number of polygons.
Powershell implementation of Query and Rcon for Source and Goldsource games.
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