Automated packages for XR/AR/VR tools and apps for NixOS [maintainer=@Scrumplex]
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Updated
Jun 13, 2024 - Nix
Automated packages for XR/AR/VR tools and apps for NixOS [maintainer=@Scrumplex]
Lua Virtual Reality Framework
A few demos while testing Magic Leap 2 OpenXR Spatial Anchors with storage capabilities.
LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, bgfx), audio (OpenAL, Opus), parallel computing (OpenCL, CUDA) and XR (OpenVR, LibOVR, OpenXR) applications.
An OpenXR streaming application to a standalone headset
Generated headers and sources for OpenXR loader.
Sources for OpenXR loader, basic API layers, and example code.
Conformance test suite for OpenXR
An open source Kneeboard
Open Brush is the open source, community led evolution of Tilt Brush! Forked from https://github.com/googlevr/tilt-brush
Access your Wayland/X11 desktop from Monado/WiVRn/SteamVR. Now with Vulkan!
(WIP) Small game engine made for fun and educational proposes. Might do something with it later, might not.
ILLIXR: Illinois Extended Reality Testbed
An easy-to-use XR engine for building AR and VR applications with C# and OpenXR!
OpenXR samples and preview headers for HoloLens and Windows Mixed Reality developers familiar with Visual Studio
Ongoing Vulkan version of my Engine, eventually it might be something?
A 3d gaussian splatting renderer in C++ and OpenGL
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