shader
Here are 1,450 public repositories matching this topic...
A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀
-
Updated
Jun 1, 2024 - C#
A tool for organize shaders in Autodesk Maya.
-
Updated
Jun 1, 2024 - Mathematica
OpenGL-StarterPack (GLSP) is a lightweight open source OpenGL based framework that facilitates and speeds up project creation by offering a thin and flexible abstraction to the basic objects of the OpenGL API
-
Updated
Jun 1, 2024 - C++
LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility
-
Updated
Jun 1, 2024 - GLSL
⚡️ More FXs, Less GLSL
-
Updated
Jun 1, 2024 - TypeScript
Deluxe Edition of Plug-In's Toon Shader for MMD
-
Updated
May 31, 2024 - HLSL
Plug-In Shader for MMD
-
Updated
May 31, 2024 - HLSL
for GameMaker 2.3+
-
Updated
May 30, 2024 - Game Maker Language
A wonderful list of Game Development resources.
-
Updated
May 30, 2024
Fork from imgui(docking/viewport) with vulkan image rendering support. many widgets and addons.
-
Updated
May 29, 2024 - C++
Improve this page
Add a description, image, and links to the shader topic page so that developers can more easily learn about it.
Add this topic to your repo
To associate your repository with the shader topic, visit your repo's landing page and select "manage topics."